Friday, November 7, 2014

Again with the Monsters and Dames

Monsters and Dames, part deux trios. Hope you kids like it.



First Inktober, and now M&D...it's been a busy few weeks. Tomorrow I shall draw NUTHINK*. I shall LAZE AROUND. Hell, I might not even get out of bed. Tomorrow will be a GOOD DAY.

* I may draw something. But I get to choose When and Where and How.

Friday, October 31, 2014

Day Thirty-One!

The miners of the aptly named Omega Outpost have a lucky escape after disturbing the slumber of a Negaspace Multiarm Megaform. Rescue 31 and her sister ships pluck 'em off the doomed station with moments to spare.




Well, I got too ambitious again and didn't get the pic even half finished.  On the other hand, I've got eleven months before the next inktober deadline so chances are I'll get it done sometime before then...

Thursday, October 30, 2014

Day Thirty!

It's halloween! Zombienaut!


Wednesday, October 29, 2014

Day Twenty-Nine

A busy morning at refueling station 29.

There's a Praxoid Paracruiser, glommed to the remains of an old Federation BattleDart, a standard bulk-goods transport, a scout vessel out of Ziffic IV, the Acceleration Husk from an Orbital Flowersphere and an old troop transport from the last war.

There's also at least a dozen Dimension X Ghost Cruisers, although you can't see them as they only reflect radiation in the high gamma-ray part of the spectrum. But trust me, they're by far the most impressive things you have or are ever likely to see. Try evolving better eyes next time, stupid humans!


Tuesday, October 28, 2014

Day Twenty-Eight!

Girl! Dragon! Poor grasp at anatomy! Screw it, it's four minutes to midnight! POST!


Monday, October 27, 2014

Day Twenty-Seven!

Scout Patrol 26 are in luck! Their sequential savior has arrived in the form of Starshark 27! Yay Starshark! Those PlunderSkulls are toast. Mmm...SkullToast.



...I'll get around to finishing sometime, I'm sure :P

Sunday, October 26, 2014

Day Twenty-Six!

The crew of Starfish Scout Patrol 26 run into a little trouble with those troublesome PlunderSkulls. How will they escape? I have no idea, but it's probably going to involve the number 27 in some way.

Still didn't manage to get this one finished completely...I'm going to add some tone to it and brush some details on the planet below...but I've learnt from the last two night's work and not tried to rush it to meet the deadline.